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AI Insights · Timothy · April 2025

Top 5 Slime Games Performance in Russia Q1 2025

Explore the performance trends of the top slime games on a unified platform in Russia during Q1 2025, with insights from Sensor Tower.

Top 5 Slime Games Performance in Russia Q1 2025

In the first quarter of 2025, the top slime games in Russia showed varied performance metrics on a unified platform, with data sourced from Sensor Tower.

The PlaySlime:Slime Simulator Game experienced a peak in weekly revenue of approximately $327 in late February, with an overall upward trend throughout the quarter. Weekly downloads started strong at 831 in early January but gradually decreased to 382 by the end of March. Active users remained relatively stable, fluctuating slightly around 5.5K.

My Talking Slimy: Slime Cat 3D saw its weekly revenue increase to $119 in early March, following a consistent pattern throughout the quarter. Downloads peaked at 910 at the start of the year and tapered off to 253 by the end of March, while active users showed a slight decline, maintaining around 12K.

The World of Slime Simulator Games generated modest revenue, peaking at $52 in mid-March. Downloads showed a significant spike to 71 in early March before settling down, with active users hovering around 150 towards the end of the quarter.

Goo: Slime simulator, ASMR recorded a peak revenue of $49 in early March, though downloads and active users were minimal throughout the quarter.

Lastly, Joy Slime: Stress Relief &ASMR reached a revenue high of $39 in mid-February, with downloads and active users remaining low.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025